AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Crime Games on iOS in the US
An analysis of the top five crime-themed games on the iOS platform in the United States for the fourth quarter of 2020 shows varying trends in downloads, revenue, and active users. Sensor Tower provides a detailed insight into these trends.
In the last quarter of 2020, crime game enthusiasts on iOS in the United States engaged with a variety of titles, showing differing patterns in usage and spending. Sensor Tower's data gives us a closer look at the performance of these games.
Mafia City: War of Underworld saw a slight decrease in weekly revenue towards the end of the quarter, from $760K in late September to around $642K in late December. Downloads peaked in early November at approximately 27K but dropped to around 25K by the year's end. The weekly active users showed a decline from 163K in late September to 153K by the end of December.
June’s Journey: Hidden Objects experienced fluctuations in revenue, with a notable peak of around $713K in late October and ending the quarter with $600K. Downloads showed an upward trend, starting at about 19K in late September and rising to 23K in late December. Weekly active users remained relatively stable with a slight increase from 210K to 204K during the quarter.
Manor Matters demonstrated significant growth in revenue, jumping from approximately $63K in late September to $200K in late December. Downloads saw a remarkable spike in late November, reaching 61K, but then settled to 29K by the end of the quarter. The game's active users also saw an upward trend, starting at around 25K and increasing to approximately 74K.
Small Town Murders: Match 3 showed consistent revenue throughout the quarter, ending with $89K in late December. Downloads remained stable with a minor fluctuation, ending at around 11K. Active users had a slight decrease from 32K in late September to 31K at the close of the quarter.
The Grand Mafia, another game from Phantix Games, displayed a strong upward trend in revenue, starting at roughly $36K and reaching $171K by the end of December. Downloads peaked at around 20K in late September, with a year-end increase to 20K. Weekly active users showed growth from 21K in late September to 24K in late December.
For more detailed insights on these trends and other app performances, Sensor Tower's comprehensive data offers an in-depth look at the mobile app market landscape.